Hopper
A downloadable game for Windows
I started this project as a simple and fun test bed for AI strategies. @simoens pointed me in the direction of the Finally Finish Something Jam and that encouraged me to create a somewhat more polished version of the test bed, as in an actual game.
This is the first playable version, I intend to add different AI players, the possibility of adding your own levels (since these are very simple xml files) and the possibility of adding your own AI strategies!
And when that's all done, let's have some world wide ranking system :)
Check out what's on the roadmap here.
But one step at a time, and this is the first one.
How to play
You're blue, click a blue sphere to see it's possible targets. Click a target to hop to it. If it's an adjacent target the sphere will duplicate, otherwise the sphere jumps to the target.
All the adjacent spheres to the target you hopped to become your color.
Try to dominate the board, the one with the most spheres of his color on the board wins!
Feedback
I'd love to hear your feedback, did you like the gameplay? Do you understand how it works without much trouble? Did you find it hard or is it too easy? What do you think I should add?
Status | Released |
Platforms | Windows |
Rating | Rated 4.0 out of 5 stars (1 total ratings) |
Author | ava |
Genre | Puzzle |
Tags | Casual, Puzzle-Platformer |
Code license | GNU General Public License v3.0 (GPL) |
Average session | A few minutes |
Languages | English |
Inputs | Mouse |
Accessibility | One button |
Download
Development log
- Version 1.0.3 releasedJun 08, 2017
Comments
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Ik heb even gespeeld met Hopper. Het is veelbelovend. Ik heb nog geen strategie kunnen ontdekken, maar het is intrigerend. Zeer mooie lay-out, die spreekt me aan.
Er is 1 moeilijkheid: ik kan het spel niet stoppen. Ik vind geen button om het spel af te sluiten. Ik moet via taakbeheer gaan. Is dit zo?
Grtjs,
Marc Laceur
PS. Alex: groetjes aan Valerie
Correct, dat zou ik best toevoegen. Er is inderdaad geen stop knop, maar je kan Alt+F4 gebruiken.
Bedankt om het eens te proberen! Over het algemeen is de beste strategie om via verdubbelen proberen zoveel mogelijk bollen over te nemen en pas te springen als je er meer mee wint dan verliest. De AI speelt ook minder agressief; als je de kans hebt, schakel dan een tegenstander uit, dat is altijd voordelig. De AI gaat die beslissing niet bewust nemen.
Ik doe zeker de groetjes ;)
I posted a small update: there's an exit button now and a proper config dialog image :)